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> thanks to Google dropping MathML, there's still no cross-browser, non-kludge way to display math.

Probably a huge tangent, but UnicodeMath [1][2] is at least encodable and (basically) readable just about everywhere UTF-8 (et al) is supported, which is all browsers today, if unfortunately only just a linear presentation by default. I'm surprised there aren't more progressive renderers for it to up-level it to more traditional two-dimensional renders in browsers directly yet (after several years being standardized as a Unicode Technical Note). A cursory glance shows that even MathJax still doesn't seem to support UnicodeMath (at least out of the box), like it does MathML and AsciiMath. (But I think raw UnicodeMath is easier to read than MathML or AsciiMath in a "progressive" fashion from linear to "professional"/two-dimensional rendering. Though that's a personal preference/aesthetic that can get quite subjective.)

[1] http://www.unicode.org/notes/tn28/UTN28-PlainTextMath-v3.1.p...

[2] https://blogs.msdn.microsoft.com/murrays/2016/09/07/unicodem...



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