I disagree. There's a lot of shilling in the games industry and if you pull back even the first layer you'll see a lot of discrepancies crop up. The tear down of the controller, the fact that they didn't allow internet speed tests during live demos, and a lot of videos on youtube showing game-breaking latencies. I think it's still new and you may be proven right, that these are early quirks that are fixable. But I don't think they will be outside of ideal internet connections and very specific games.