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> we're gonna throw out the freedom to play with non-cheating strangers

Freedom? No. Opportunity? Maybe. I think communities would arise to fill the demand though. Pseudo-anonymous reputation systems tied to matchmaking could fill the roll. I have a group of pseudo-anonymous friends/acquaintances I frequently play games with online. None of us cheat and if any of us did, we'd stop playing with them. We don't need big brother. We don't need technical solutions to social problems.



Maybe they could form a company for this purpose, and then sell a product that fills that need?




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