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I think this is a good example of the HN bubble which is one of the only places where "native macOS app" means anything to anybody. At least something more than "oh, I need to have a Macbook for that?"

My girlfriend is a UX professional that does most of her work in Sketch. She doesn't care about macOS beyond the fact that it's required by the tools she has to use.

I impulse-built an overpowered Windows machine earlier this year and tried to pawn it off on her, but she didn't even want it because it doesn't run Sketch. She's stuck on a Macbook.

Some people are replying to you saying there are these great benefits to being macOS native, but they really pale in comparison to having to learn something as complex as Sketch. A few familiar component paradigms don't really put a dent in the learning curve, or it's at least vastly overstated. I'd liken Sketch more to Photoshop in the sense that some native components aren't going to make the hard stuff easier.

One practical downside of being macOS-only is that it makes those hard fought Sketch skills less portable and any business that uses Sketch in their pipeline now has a hard platform requirement. Maybe they'll choose something else like Figma. That's something much more tangible to a Sketch professional.

Even VS Code's popularity among developers (the one group presumably sensitive to "native" vs not) suggests how little weight "native" carries with most people. When it's time to get work done, turns out there are more important considerations.

I think you're right, hard to imagine it's a hill worth dying on.



Sounds like she came up with a good reason to decline the offer under the duress of someone comparing specs as a selling point. If I did the same with my GF who just uses the web and some standard apps, she'd be like "no, why would I want that giant monolithic rgb heat generator that I can't take anywhere?". Some people buy nacs because that's what the applications run on, or it's required for school, but a hell of a lot of people just like macs.


I agree. When I started my current job 6 years ago I choose the Mac because of the terminal. Then, when I could get the new Macbook Pro I stayed for Keynote (imho just the best tool for presentations) and Sketch (as an analyst I sometimes need to create dashboard mock-ups). Now I use Figma exclusively for that as I also use a Windows machine and sometimes a Linux one. Well Figma is usable on all of them and were it not for Keynote I would ditch the Mac totally.

In my agency Mac is there because of tradition from developers and designers. More and more developers jump ship to better hardware and use Windows with WLS2 or Linux. Designers tend to stay with the Mac even if they switch to Figma. Some years back it was PS -> Sketch. Now it is Sketch-> Figma massively for a year or so.


Without intending to criticize your relationship to your girlfriend, I think your experience presents a lesson in client-provider relations. It’s absolutely vital that you understand your client’s needs before running off and building them a solution they may reject out of hand.

An overpowered Windows machine is best suited for gaming, not design work. Vector graphics tools like Sketch work fine on a MacBook. They don’t need a desktop grade CPU with tons of RAM and a powerful video card.


Her aging Macbook Pro definitely struggles with the load. So much that she's asked me for help to figure out what's wrong. But a large Sketch project, like a large Photoshop project, is just resource intensive.

An overpowered machine would definitely be welcome. My point was to emphasize how a crossplatform app would let her take advantage of the opportunity (a new computer I built for one game that I'm giving away) where a native app does very little for her.

I use a Macbook myself and encountered the same thing on the new Windows machine. Every application that was Mac-only was just downside. It made me extra motivated to finished shifting my work environment to crossplat apps like VSCode. And CLI tools that worked well in WSL2.


Adobe XD is on windows and Mac and does everything Sketch does with its plugin ecosystem.


Windows is broken spyware.


Well. Being in a corporate job (agency I work for got bought some years back and we need to have compliance with the corp requirements) I can say that my Mac and my Win devices have the same level of spyware. While at least on Windows every program (as far as I am aware) follows firewall rules without circumvention. Not so on a Mac were Apple tools like the store circumvent the firewall rules I set up [1].

[1]: https://news.ycombinator.com/item?id=24838816

So I believe both platforms are problematic. Does Windows try to do way more data collection by default? Sadly yes. Is Mac without fault? Sadly no.


No it's the opposite: Windows is a functioning spyware.


Yes, functional spyware with broken UI. A dark mode explorer window is drawn in light mode for a split second and then painted black. It's ridiculous.


I see the same behavior on an external display connected MacBook with Safari. Split second day mode before dark mode.

Same for videos from YouTube in Safari when they go full screen.

I use Windows 10 for work and Mac OS for personal use and both have their share of quirkiness and bugs. Mac OS is way more mouse based UI and interestingly no one complains about it.


Personally, I heavily rely on gesture-based navigation on MacBooks. An equivalent trackpad for Windows laptops is nowhere to be found. It's a huge selling point for me, and it's a shame that there's little-to-no competition in that regard.


Sorry I can't comment on that, I'm probably the last person on earth that doesn't use dark mode.


It's good to know there are at least two!


That's not true on current Win10, I've never seen it before. What build are you using? Are you connected over RDP or something?


It is true, because I've seen it. Recent build, direct PC use. Windows is a patch over patch over patch.




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