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Not really; it is the server that tells all clients what the state is.

I know "there is nothing new that blockchain does" has become a meme among sceptics, but with respect, I am getting a bit tired of it.

It's just not accurate. You can argue that what the way blockchain allows for shared state is useless all they long, or that the financial use cases are undesirable, and that's all fine. But you simple cannot run the kind of apps that are running on Ethereum right now, enabling financial transactions, with the same guarantees of décentralisation and permissionless access, w/o a blockchain.

It may be useless and/or criminal, but it is certainly new and it works.



> Not really; it is the server that tells all clients what the state is.

Not with realtime action games, nope. The server hopefully verifies, but not even that is a given... Just look at New Worlds immortality bug from a few weeks back for a pretty large budget game that forgot to do that to a sufficient degree.


Thanks for the heads-up. Sounds like I don't know enough about how those games are made.


I’m not arguing that the blockchain isn’t valuable. I think it does unlock new and interesting things. I think we are still learning what those things are, outside of crypto transactions. And like anything else, there’ll be times to apply it and times not.


Looks like you are describing the value of the distributed non-permissioned consensus mechanism, without using those words.




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