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Thanks, that's a good point. I am definitely planning on writing up everything I learned in the process. It just launched a few days ago so I'm still focused on handling that at the moment.

If you like I can e-mail you in the future when the article is out. There's contact info on my website: http://asivitz.com/cloudbreaker/



Eh, no pressure; I'll keep an eye on your website and HN, but I'd be curious if anyone here has found ways to do cross-platform (Android, iOS, Linux, OSX, Win, etc) apps from the environment of their choosing. I'm not looking to monetize, so arguments of "investing" into platforms I don't already have are moot; this is mostly a hobby/side "what could I do if . . . " sort of thing right now, and just having scheme as another option is awesome :)


I've recently spend quite some time trying to figure out what's the best way to use a Lisp in order to write multi platform games. I'm still in the researching phase, but if you need to support more than iOS & Android, then ClojureScript on top of a Javascript Game Engine (possibly with native extensions) is the best bet.





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